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	<title>Comments on: FCPX First Look. Beetle Spec Spot. Screen Grabs And More.</title>
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	<link>http://gdmig-wideopencamera.com/cameras/fcpx-first-look-beetle-spec-spot-screen-grabs-and-more/</link>
	<description>Motion &#38; Stills</description>
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	<item>
		<title>By: Misa Garcia</title>
		<link>http://gdmig-wideopencamera.com/cameras/fcpx-first-look-beetle-spec-spot-screen-grabs-and-more/comment-page-1/#comment-710</link>
		<dc:creator><![CDATA[Misa Garcia]]></dc:creator>
		<pubDate>Sat, 25 Jun 2011 19:13:00 +0000</pubDate>
		<guid isPermaLink="false">http://wideopencamera.com/?p=3306#comment-710</guid>
		<description><![CDATA[it&#039;s obvious that FCPX wasn&#039;t developed for you and your needs, so I don&#039;t think it&#039;s reasonable to think that you&#039;ll be upgrading to FCPX, if FCP7 works for you at the moment, you can probably continue to use it for the time being, while you search for another alternative.  Change sucks, specially when you&#039;ve a system that works now.]]></description>
		<content:encoded><![CDATA[<p>it&#8217;s obvious that FCPX wasn&#8217;t developed for you and your needs, so I don&#8217;t think it&#8217;s reasonable to think that you&#8217;ll be upgrading to FCPX, if FCP7 works for you at the moment, you can probably continue to use it for the time being, while you search for another alternative.  Change sucks, specially when you&#8217;ve a system that works now.</p>
]]></content:encoded>
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	<item>
		<title>By: Misa Garcia</title>
		<link>http://gdmig-wideopencamera.com/cameras/fcpx-first-look-beetle-spec-spot-screen-grabs-and-more/comment-page-1/#comment-709</link>
		<dc:creator><![CDATA[Misa Garcia]]></dc:creator>
		<pubDate>Sat, 25 Jun 2011 19:08:00 +0000</pubDate>
		<guid isPermaLink="false">http://wideopencamera.com/?p=3306#comment-709</guid>
		<description><![CDATA[Doubt that you can open an edited sequence, doesn&#039;t make sense.]]></description>
		<content:encoded><![CDATA[<p>Doubt that you can open an edited sequence, doesn&#8217;t make sense.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Misa Garcia</title>
		<link>http://gdmig-wideopencamera.com/cameras/fcpx-first-look-beetle-spec-spot-screen-grabs-and-more/comment-page-1/#comment-708</link>
		<dc:creator><![CDATA[Misa Garcia]]></dc:creator>
		<pubDate>Sat, 25 Jun 2011 19:06:00 +0000</pubDate>
		<guid isPermaLink="false">http://wideopencamera.com/?p=3306#comment-708</guid>
		<description><![CDATA[Definitely it&#039;s that time now.]]></description>
		<content:encoded><![CDATA[<p>Definitely it&#8217;s that time now.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Misa Garcia</title>
		<link>http://gdmig-wideopencamera.com/cameras/fcpx-first-look-beetle-spec-spot-screen-grabs-and-more/comment-page-1/#comment-707</link>
		<dc:creator><![CDATA[Misa Garcia]]></dc:creator>
		<pubDate>Sat, 25 Jun 2011 19:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://wideopencamera.com/?p=3306#comment-707</guid>
		<description><![CDATA[I feel the same way in a way. Definitely will continue using FCP7 for a while, but also learning the new FCPX.  Editing will be a new experience with the new App, but I have problem adapting and moving forward.  In fact, sometimes editing in a new format, sometimes inspires you to try new things, and you&#039;ll approach a project in a different way too, it&#039;s not all bad.  It&#039;s not like they&#039;re making you return the current FCP7]]></description>
		<content:encoded><![CDATA[<p>I feel the same way in a way. Definitely will continue using FCP7 for a while, but also learning the new FCPX.  Editing will be a new experience with the new App, but I have problem adapting and moving forward.  In fact, sometimes editing in a new format, sometimes inspires you to try new things, and you&#8217;ll approach a project in a different way too, it&#8217;s not all bad.  It&#8217;s not like they&#8217;re making you return the current FCP7</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Misa Garcia</title>
		<link>http://gdmig-wideopencamera.com/cameras/fcpx-first-look-beetle-spec-spot-screen-grabs-and-more/comment-page-1/#comment-706</link>
		<dc:creator><![CDATA[Misa Garcia]]></dc:creator>
		<pubDate>Sat, 25 Jun 2011 19:02:00 +0000</pubDate>
		<guid isPermaLink="false">http://wideopencamera.com/?p=3306#comment-706</guid>
		<description><![CDATA[it&#039;s sucks for us that we&#039;re used to it and don&#039;t want to move on, but if you look at it from their perspective, they are going after the masses. ]]></description>
		<content:encoded><![CDATA[<p>it&#8217;s sucks for us that we&#8217;re used to it and don&#8217;t want to move on, but if you look at it from their perspective, they are going after the masses. </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Misa Garcia</title>
		<link>http://gdmig-wideopencamera.com/cameras/fcpx-first-look-beetle-spec-spot-screen-grabs-and-more/comment-page-1/#comment-705</link>
		<dc:creator><![CDATA[Misa Garcia]]></dc:creator>
		<pubDate>Sat, 25 Jun 2011 18:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://wideopencamera.com/?p=3306#comment-705</guid>
		<description><![CDATA[The fact is, that it is very apparent Apple is out as far as continuing to support the current Pro&#039;s with Final Cut Pro. If you&#039;re not diggin&#039; the new editing ways Apple is providing, then it wasn&#039;t intended for you, it&#039;s time to find another editing suite

I&#039;m a big time Apple fan, I use everything they release, however, if you really think about it, Final Cut Pro has always been a little bit of a different App than we&#039;re used to from Apple.  I might be wrong here, but it&#039;s really the only program that bears the Apple name, that is geared towards professionals, and If I remember correctly, this wasn&#039;t originally developed by Apple, it was acquired.

Just like all of Apple&#039;s apps and devices, they are targeting the wider audience. Not the smaller group of working professionals, that little by little is becoming smaller and smaller. There&#039;s a whole new breed of amateur/semi/pro editors at the moment and this group is only growing as we speak, there&#039;s now for the first time working &quot;Professional&quot; editors that in their whole career, all their edits will only be seeing thru YouTube or Vimeo.  The industry is definitely changing, and with this new Apple FCPX release, basically in my opinion, Apple is saying, we no longer support the old professionals, we are targeting a new type of professionals, a bigger group of emerging editors.  They could have easily left FCP7 alone and released iMovie X or iMovie Pro, but I think that they on purpose no longer want to support the current professionals, they are going after the big numbers.

It&#039;s time to open up Adobe Premiere! If you think about it, Adobe Premiere is closer to Final Cut Pro, than FCPX will ever be.]]></description>
		<content:encoded><![CDATA[<p>The fact is, that it is very apparent Apple is out as far as continuing to support the current Pro&#8217;s with Final Cut Pro. If you&#8217;re not diggin&#8217; the new editing ways Apple is providing, then it wasn&#8217;t intended for you, it&#8217;s time to find another editing suite</p>
<p>I&#8217;m a big time Apple fan, I use everything they release, however, if you really think about it, Final Cut Pro has always been a little bit of a different App than we&#8217;re used to from Apple.  I might be wrong here, but it&#8217;s really the only program that bears the Apple name, that is geared towards professionals, and If I remember correctly, this wasn&#8217;t originally developed by Apple, it was acquired.</p>
<p>Just like all of Apple&#8217;s apps and devices, they are targeting the wider audience. Not the smaller group of working professionals, that little by little is becoming smaller and smaller. There&#8217;s a whole new breed of amateur/semi/pro editors at the moment and this group is only growing as we speak, there&#8217;s now for the first time working &#8220;Professional&#8221; editors that in their whole career, all their edits will only be seeing thru YouTube or Vimeo.  The industry is definitely changing, and with this new Apple FCPX release, basically in my opinion, Apple is saying, we no longer support the old professionals, we are targeting a new type of professionals, a bigger group of emerging editors.  They could have easily left FCP7 alone and released iMovie X or iMovie Pro, but I think that they on purpose no longer want to support the current professionals, they are going after the big numbers.</p>
<p>It&#8217;s time to open up Adobe Premiere! If you think about it, Adobe Premiere is closer to Final Cut Pro, than FCPX will ever be.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Tames</title>
		<link>http://gdmig-wideopencamera.com/cameras/fcpx-first-look-beetle-spec-spot-screen-grabs-and-more/comment-page-1/#comment-704</link>
		<dc:creator><![CDATA[David Tames]]></dc:creator>
		<pubDate>Sat, 25 Jun 2011 12:34:00 +0000</pubDate>
		<guid isPermaLink="false">http://wideopencamera.com/?p=3306#comment-704</guid>
		<description><![CDATA[It seems like Final Cut Pro X is like a lenticular surface, depending on the perspective you are looking at it, it&#039;s either wonderful, or a debacle. I can see both perspectives, as an educator teaching students editing for the first time, Final Cut Pro X may well prove to be an awesome way to start editing and a good program to grow with, on the other hand, as a filmmaking professional, Final Cut Pro is not there yet, and it&#039;s not clear when and how it&#039;s going to meet my needs. Thus the diversity of reactions we&#039;ve seen this week. Apple did not present us with a clear path from Final Cut Pro 7 and FInal Cut Pro X. We&#039;ve been placed in limbo. I am optimistic, however, we&#039;ll see some important updates address the pro issues, the Final Cut Pro brand hangs in the balance.]]></description>
		<content:encoded><![CDATA[<p>It seems like Final Cut Pro X is like a lenticular surface, depending on the perspective you are looking at it, it&#8217;s either wonderful, or a debacle. I can see both perspectives, as an educator teaching students editing for the first time, Final Cut Pro X may well prove to be an awesome way to start editing and a good program to grow with, on the other hand, as a filmmaking professional, Final Cut Pro is not there yet, and it&#8217;s not clear when and how it&#8217;s going to meet my needs. Thus the diversity of reactions we&#8217;ve seen this week. Apple did not present us with a clear path from Final Cut Pro 7 and FInal Cut Pro X. We&#8217;ve been placed in limbo. I am optimistic, however, we&#8217;ll see some important updates address the pro issues, the Final Cut Pro brand hangs in the balance.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris James Champeau</title>
		<link>http://gdmig-wideopencamera.com/cameras/fcpx-first-look-beetle-spec-spot-screen-grabs-and-more/comment-page-1/#comment-697</link>
		<dc:creator><![CDATA[Chris James Champeau]]></dc:creator>
		<pubDate>Thu, 23 Jun 2011 18:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://wideopencamera.com/?p=3306#comment-697</guid>
		<description><![CDATA[Negative Sir]]></description>
		<content:encoded><![CDATA[<p>Negative Sir</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sam Ellens</title>
		<link>http://gdmig-wideopencamera.com/cameras/fcpx-first-look-beetle-spec-spot-screen-grabs-and-more/comment-page-1/#comment-689</link>
		<dc:creator><![CDATA[Sam Ellens]]></dc:creator>
		<pubDate>Wed, 22 Jun 2011 22:50:00 +0000</pubDate>
		<guid isPermaLink="false">http://wideopencamera.com/?p=3306#comment-689</guid>
		<description><![CDATA[you&#039;re importing render files or something - that&#039;s not a sequence.]]></description>
		<content:encoded><![CDATA[<p>you&#8217;re importing render files or something &#8211; that&#8217;s not a sequence.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Anonymous</title>
		<link>http://gdmig-wideopencamera.com/cameras/fcpx-first-look-beetle-spec-spot-screen-grabs-and-more/comment-page-1/#comment-687</link>
		<dc:creator><![CDATA[Anonymous]]></dc:creator>
		<pubDate>Wed, 22 Jun 2011 17:27:00 +0000</pubDate>
		<guid isPermaLink="false">http://wideopencamera.com/?p=3306#comment-687</guid>
		<description><![CDATA[as far as I can tell so far, unlimited tracks for video and audio. It just works very different, adding fades at the end is easy like STP, but haven&#039;t figured out a cross dissolve between two adjacent clips...  ]]></description>
		<content:encoded><![CDATA[<p>as far as I can tell so far, unlimited tracks for video and audio. It just works very different, adding fades at the end is easy like STP, but haven&#8217;t figured out a cross dissolve between two adjacent clips&#8230;  </p>
]]></content:encoded>
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